Part such as the ears, shoulders, arms, breasts or thighs, maybe clicking In addition, if there are two of the same body Breast and ear hitboxes aren't as bad but they still may not cover the whole breast or ear, and they should. For example the whole thigh (not just inner or outer), belly (not just the belly button), face (not just a cheek), upper arm (not just a shoulder or elbow) or lower arm (not just an armpit). Players would still have to find the one sensitive body part, it'd just be more fair. This might sound too easy, but it wouldn't be really. The best option is probably to make the hitboxes bigger, so thatĬlicking anywhere on the body part that the sensitive spot is on counts (which is more expected), rather than just a smaller part of it. The sensitive spots should be easier to find. You may even consider telling the player a recommended amount (or range) of pearls, either for each fight or just enough for the hardest one, so that players do not have to keep resetting their progress just to beat them. Helen should be more clear with how the fights work such as saying something like "sensitive spot that changes" and preferably add: "shortly after you find it". They're expected to find the one small sensitive spot, figure out that they're supposed to click on it repeatedly, that it then changes to another small spot that they have to find, and guess whether they have enough pearls or just aren't doing the fights right? All through trial and error? That's expecting a lot, especially with how big a shift that is from regular, mindless clicking. You have to think about it from the perspective of a player (which is pretty important to know) or that there's only one at a There's nothing to tell the player that the sensitive spot changes Is that you need pearls and that the elves have sensitive spots, but Way the fights work are not explained well. Of the hitboxes for the elves are too small and hard to find, and the I think these elf fightsĪre too cryptic, which makes them harder than they should be. Read my main comment about this game too). I'm going to address the elephant in the room here in detail (but please
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